Kommende
Vergangene
BO3 | 13:00 CET - Donnerstag, 3. Feb
Best of 3 (Online) * Knockout stage round 1. Losing team goes to Spring Showdown.
13
16
Nuke
Complexity (Complexity)
14
16
Ancient
MIBR
Inferno
K/D
KPR
ADR
floppy
41/51
0,69
85,00
FaNg
43/41
0,73
69,90
Junior
40/36
0,68
67,95
Grim
32/42
0,54
65,31
JT
29/42
0,49
60,42
K/D
KPR
ADR
JOTA
48/31
0,81
91,25
exit
53/32
0,90
90,51
Tuurtle
44/40
0,75
80,08
WOOD7
33/36
0,56
70,59
brnz4n
34/46
0,58
60,31
Mehr Statistiken
Complexity (Complexity)
Complexity
Alle
MIBR
MIBR
[[ playerLeft.adr ? playerLeft.adr.toFixed(2) : '-' ]]
ADR
[[ playerRight.adr ? playerRight.adr.toFixed(2) : '-' ]]
[[ playerLeft.adr_utility ? playerLeft.adr_utility.toFixed(2) : '-' ]]
UADR
[[ playerRight.adr_utility ? playerRight.adr_utility.toFixed(2) : '-' ]]
[[ playerLeft.kpr ? playerLeft.kpr.toFixed(2) : '-' ]]
KPR
[[ playerRight.kpr ? playerRight.kpr.toFixed(2) : '-' ]]
[[ playerLeft.dmg_dpr ? playerLeft.dmg_dpr.toFixed(2) : '-' ]]
DDPR
[[ playerRight.dmg_dpr ? playerRight.dmg_dpr.toFixed(2) : '-' ]]
[[ playerLeft.okpr ? playerLeft.okpr.toFixed(2) : '-' ]]
OKPR
[[ playerRight.okpr ? playerRight.okpr.toFixed(2) : '-' ]]
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